BotCombat Version 0.1
BotCombat » Devlog
This is a pre-alpha version of a future game I am developing dealing with pre-programmed robots in a battle arena.
For the moment it contains just one scene with one robot on a chess board in space. You can control manually the robot (in future dev, everything will be pre-programmed).
Keyboard Controls:
- Arrows UP/DOWN: Forward/Backward movement (thanks to the wheels);
- R : Activate/Desactivate rotor (which enables LEFT/RIGHT: Rotate).
- F : Activate/Desactivate shield
- G : Activate/Desactivate lance
- H : Virtual hit which decreases the top-left energy bar
- J : Virtual energy gain which increases the top-left energy bar
- K : Kill the bot with an explosion (you then need to reload the page to play again)
- L : Activate/Desactivate laser
- M : Activate/Desactivate cannon
- Space bar : Activate/Desactivate spring (which induce a jump, ground checking system not yet implemented)
Mouse Control : Zoom in/out with Mouse wheel (and rotate view by maintaining the wheel button pressed)
Files
BotCombatDemo.zip Play in browser
Mar 12, 2021
BotCombat
Arena Combat between Robots
Status | In development |
Author | Das Prof Games |
Genre | Strategy |
Tags | 3D, Robots, Unity |
More posts
- BotCombat Version 0.56Jun 25, 2021
- BotCombat Version 0.53Jun 23, 2021
- BotCombat Version 0.5Jun 17, 2021
- BotCombat Version 0.42Jun 11, 2021
- BotCombat Version 0.41May 07, 2021
- BotCombat Version 0.4Apr 29, 2021
- BotCombat Version 0.3Apr 03, 2021
- BotCombat Version 0.2Mar 24, 2021
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